Video

 

Dawn N Dust

A project made by a multidisciplinary team of 30.

  • Team size: 30

  • Duration: 4 months

I was the project manager and one of the programmers for Dawn N Dust, a multiplayer game where the main mode is death match. The game was made by close to 30 students.

Everything was made using C++ in Unreal Engine 4.

My Contribution

  • Created weekly tasks using Trello for every agile.

  • Worked closely with the different agiles to make sure everyone knew what their weekly tasks were.

  • Made sure the project was organized and agiles were able to effectively communicate with each other.

  • Made myself available almost all the time to answer questions and provide support for the agiles.

  •  Also wrote a few functions, and mainly helped debug problems and gave coding advice when needed.

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